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Chess Rules

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CHESS RULES

Object of the Chess Game

It's rather simple, there are two players with one player having 16 black or dark color chess pieces and the other player having 16 white or light color chess pieces. The chess players move on a square chessboard made up of 64 individual squares consisting of 32 dark squares and 32 light squares. Each chess piece has a defined starting point or square with the dark chess pieces aligned on one side of the board and the light pieces on the other. There are 6 different types of chess pieces, each with it's own unique method to move on the chessboard. The chess pieces are used to both attack and defend from attack, against the other players chessmen. Each player has one chess piece called the king. The ultimate objective of the game is to capture the opponents king. Having said this, the king will never actually be captured. When either sides king is trapped to where it cannot move without being taken, it's called "checkmate" or the shortened version "mate". At this point, the game is over. The object of playing chess is really quite simple, but mastering this game of chess is a totally different story.

Castling

Castling can be a very effective strategy in the defense of your king and providing a safe-haven for him. The act of "castling" involves two chess pieces, the rook and king and there are two different ways to castle. Rather than trying to describe the two methods (which might get confusing), we'll rely on the diagrams below to guide you through the correct moves. Now, there are special rules of chess and conditions that must exist in order to castle. The special conditions are:

Neither of the chess pieces involved, your king or rook that is being castled, have been moved during the chess game.

There are no other chess pieces between the king and the rook involved in the castling.

Your king is not in check and neither your king or rook can be taken by your opponent's next move after castling.

You can castle with either of the rooks as long as these special conditions are met. The moves involved in castling with the Queen side rook are different than castling with king side rook. This is quite natural given that there 2 spaces between the king and rook on the king side and respectively 3 spaces on the queen side. Do not forget that just prior to castling you must stand up and announce to your opponent in a rather loud and noble-like voice "MY KING SHALL CASTLE", followed by a slight bow before sitting. This chess rule is often overlooked and ignored but you'll impress your opponent and on-watchers with your respect for the tradition of the game of chess.

En Passant

There is a unique chess rule which involves a special move in chess that many casual players are not aware of, the rule is called "en passant". This move involves only pawns and the situation for en passant may or may not occur during a game. But if it does, it's good to know the rule and how to execute the move properly. En passant is limited to a pawn moving from it's original position 2 squares landing adjacent to an opponents pawn

Promotion

We have already mentioned promotion of the pawn, but lets review exactly how this happens and what your options are. Promotion occurs when you get a pawn clear across to the other side. In the same move of the pawn reaches a far square, you remove the pawn and replace it with any chess piece you want, that is, except a second king. Even if you already have all of your chess pieces.

Don't Let Go (until you're sure)!

This is a very important chess rule, when you move your chess piece and let go, you're beyond the point of no return. The move is final. Now, if you move it to a square and keep your finger on top while pondering the genius or folly of the move, it's okay to backtrack and decide on a different move. So be certain about your move before you let go!

Check

You know what checkmate or mate is, but we haven't yet explained the baby brother of checkmate called check. When a king has been attacked and can be taken on the next move but can escape, it is called check. Just like when you announced you were going to castle, it's also considered good manners to tell your opponent he's in check "CHECK". Standing up for the announcement is optional.

The Ending

You know about checkmate, which ends the game, but there are three other possible endings to a game. One possibility is a stalemate or draw, meaning that with the given pieces left on the board, neither player can win. For example, a king against a king. There are no winning possibilities for either side in this situation. Another possible outcome is for one player to resign. A game can become so one-sided (both remaining pieces and position) that the advantage is too great for the other player to overcome. When this happens, the disadvantaged player can simply call "uncle" and give it up. But don't give up too easy, mistakes can always be made. The third possibility is a draw, even though a checkmate is possible.




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